Your welcome – I’m sure we can get this working 🙂
The issue is related to the fact that dates are saved as the seconds since the first day in 1970.(See Unix time on Wikipedia for more information).
The slider is set up to snap to the nearest day as you move, but when you hit play, the animation variable (t) moves forward in seconds. That is why you see that number that is so large.
If you want to move incrementally between days, you can use an Expression variable to snap to the nearest day as ‘t’ in seconds is changing.
Here is an example …
In this expression variable above …
s = seconds in a day
sec = the rounded seconds calculated from ‘t’, that will correspond to the nearest day (no hrs, mins, or sec)
The remaining entries are used to show the exact, year, month, and day, so you can confirm it is returning the value you want.
Change your mask to use the ‘day’ variable instead of the ‘t’.
Does this work now?